The CompuScholar Unity Game Programming course uses the Unity framework to teach video game design and C# scripting.
This course covers fundamental game design and C# coding skills such as:
- Game Engines
- Using the Unity framework
- C# scripting concepts
- 2D game physics
- Data types, variables and math
- Logical expressions and flow control
- Sprites and Unity game components
- Debugging and exceptions
- Object-Oriented Programming
- Loops and Arrays
- Game design strategies
- Animation and sound effects
- Game art
- Artificial intelligence
Click on the Course Syllabus tab to see a complete list of topics.
Students will complete many projects, including Alien Dance Squad, Pinball, Thunder Road, Mower Dodgeball, Deep Space and more! Scroll through the images below to see a few examples of student work.
This is a two-semester couse, with enough material for approximately 36 weeks of school when progressing with typical, daily work.
When purchasing any course, you will have two main decisions to make:
- Should I purchase a monthly subscription or a 1-year subscription?
- Should I purchase a self-study course or a teacher-led course?
The following prices apply for all combinations of these options on this two-semester course.
|Monthly Option||1-Year Option|
|Self-Study||$15.00 / month||$120 / year|
|Teacher-Led||$35.00 / month||$300 / year|
If you choose a 1-year option, then you can add additional siblings to the same class for $40 (self-study) or $220 (teacher-led). Additional siblings can be added by the teacher from within the course after your initial login.
If you choose a monthly subscription, then additional siblings can be added under the same teacher at the same monthly subscription rates.
Monthly or 1-Year Subscription
You can choose an affordable monthly subscription or purchase a 1-year subscription. Students will progress through courses at their own pace, normally finishing this course in two full semesters. But some students may complete the material more quickly or slowly.
Monthly subscriptions are billed to your credit card each month. You can maintain the subscription for as long as your student needs to complete the course and cancel the subscription when complete.
1-year subscriptions let you pay one discounted price up-front for a full calendar year of access. After the first year, if you need more, you can convert your account to a monthly subscription.
Is your student taking this course to add to a middle or high school transcript? We've done the research and understand how our courses map to specific state standards and titles. Instead of writing our course name on the transcript, you can list the appropriate course standard for your state.
Unity Game Programming Alignments
Course 145090 - Game Design
Course 11.42900 - Game Design: Animation and Simulation
Course §130.93 - Video Game Design
Course §126.38 - Game Design and Development
Course 35-02-0000-045, 35-02-0013-045 - Gaming Development Fundamentals
This course requires a computer with the Windows or Mac operating systems.
Our course material and interactive online system can be accessed from any HTML5-compliant web browser on standard computers, laptops, or tablets with an Internet connection.
In order to complete hands-on projects, students will use a computer with one of the following operating systems:
- Windows 7, Windows 8, Windows 10
- Mac OS version 10.7 or higher