The Game Programming with Visual Basic course provides students with an easy introduction to programming and video game design topics using the Visual Basic language.
The first semester teaches students to write graphical programs using the Visual Basic programming language.
- Introduction to Visual Basic
- Working with numeric and text data
- Logical expressions and decision-making
- Creating a Graphical User Interfaces (GUI)
- Responding to user input
- Finding and fixing problems
- Arrays and loops
- Writing functions
The second semester builds on the student's Visual Basic skills to write video games.
- Drawing shapes
- Handling keyboard and mouse input
- Using sprites
- Displaying and animating images
- Detecting collisions
- Music and sound effects
- Simple game physics
- Artificial intelligence
Click on the Course Syllabus tab to see a complete list of topics.
Students will complete hands-on coding projects in every chapter. Scroll through the images below to see a few examples of student work.
The Game Programming with Visual Basic course is written to be an easy introduction to programming and video game design for students as young as middle school. Most states begin defining computer science standards at the high-school level. Therefore, this course is not specifically aligned to any specific state standards.
This course requires a computer with the Windows operating system.
Our course material and interactive online system can be accessed from any HTML5-compliant web browser on standard computers, laptops, or tablets with an Internet connection.
In order to complete hands-on projects, students will use a computer with one of the following operating systems:
- Windows 7, Windows 8, Windows 10