Available on Mac or Windows .

Coming Fall 2017 The CompuScholar Unity Game Programming course uses the Unity framework to teach video game design and C# scripting.

Topics Covered

This course covers fundamental game design and C# coding skills such as:

  • Game Engines
  • Using the Unity framework
  • C# scripting concepts
  • 2D game physics
  • Data types, variables and math
  • Logical expressions and flow control
  • Sprites and Unity game components
  • Debugging and exceptions
  • Object-Oriented Programming
  • Loops and Arrays
  • Game design strategies
  • Animation and sound effects
  • Game art
  • Artificial intelligence

Click on the Course Syllabus tab to see a complete list of topics.

Student Work

Students will complete many projects, including Alien Dance Squad, Pinball, Thunder Road, Mower Dodgeball, Deep Space and more! Scroll through the images below to see a few examples of student work.

  • Alien Dance Squad

  • Thunder Road

  • C# Coding using MonoDevelop

  • Deep Space

  • Pinball

 

This course is still under active development. Please contact us to find out more!

This course is still under active development. Please contact us to find out more!

This course requires a computer with the Windows or Mac operating systems.

Our course material and interactive online system can be accessed from any HTML5-compliant web browser on standard computers, laptops, or tablets with an Internet connection.

In order to complete hands-on projects, students will use a computer with one of the following operating systems:

  • Windows 7, Windows 8, Windows 10
  • Mac OS version 10.7 or higher