Available on Windows or Mac
Recommended for Grades 9 - 12
The CompuScholar Unity Game Programming course uses the Unity framework to teach video game design and C# scripting.
This course covers fundamental game design and C# coding skills such as:
- Game Engines
- Using the Unity framework
- C# scripting concepts
- 2D game physics
- Data types, variables and math
- Logical expressions and flow control
- Sprites and Unity game components
- Debugging and exceptions
- Object-Oriented Programming
- Loops and Arrays
- Game design strategies
- Animation and sound effects
- Game art
- Artificial intelligence
Click on the Course Syllabus tab to see a complete list of topics.
All lesson quizzes and chapter tests are auto-graded by our system. Students will complete hands-on coding projects in every chapter, and these projects are teacher or parent-graded using our simple rubrics.
Scroll through the images below to see a few examples of student work.
Prices & Course Details
|Subscription Price||$15 / month or $120 / year|
|Nominal Length||2 semesters or 1.0 credits or 180 hours|
|Pacing||Self-study & self-paced|
|Accounts Included||Student and Teacher|
|Grading - Quizzes and Tests||Auto-graded by System|
|Grading - Student Projects||Graded by Parents|
Read more about How it Works!
All subscriptions are per-student, per-course.
A yearly subscription provides you a full calendar year (12 months) access to the course material. The 1-year window does not start until you redeem your purchased registration codes to create your account. So, you can purchase now and get started when ready.
Monthly subscriptions are auto-billed to your credit card each month. You can maintain the subscription for as long as your student needs to complete the course and cancel the subscription at any time. There is no long-term commitment.
NOTE: The quantity you enter for a monthly subscription is the number of students, not the number of months. For example, a quantity of 3 will purchase 1 month of access for 3 students, not 3 months for 1 student.
Siblings and Families
If you choose a 1-year subscription, then you can add additional siblings to the same class for $40. The additional sibling accounts will run concurrently with the original student in the same course and cannot be used at a later time or for a different course.
If you choose a monthly subscription, then each sibling will require an additional monthly subscription at the same rate. The additional sibling monthly subscriptions can be cancelled indepdently of the original student.
In either case, purchase just one student initially, and then create your teacher account and add the sibling from your Teacher's Menu within the course.
Sibling licenses are only permitted for immediate family members of an already-licensed student. Unrelated students must always have their own full license.
Click here for detailed instructions on purchasing an additional sibling account!
If, within the first 30 days, you find your selected course is not a good fit for your student for any reason, we will fully refund your purchase price (1-year subscription or first month subscription) and cancel your account with no obligation.
Please review our course syllabus, which contains the following information:
- Specific chapter and lesson topics
- Pacing guide, overall course length and exepected hours per week
Is your student taking this course to add to a middle or high school transcript? We've done the research and understand how our courses map to specific state standards and titles. Instead of writing our course name on the transcript, you can list the appropriate course standard for your state.
Please click on your state link below to view all alignments for your state. Note that this will take you over to the "public" school half of our website. Please return to our "At Home" course descriptions when ready to purchase.
If you don't see your state listed, please contact us to discuss your requirements!
Alabama - Visit our Alabama standards page
Arizona - Visit our Arizona standards page
Arkansas - Visit our Arkansas standards page
California - Visit our California standards page
Connecticut - Visit our Connecticut standards page
Florida - Visit our Florida standards page
Georgia - Visit our Georgia standards page
Hawaii - Visit our Hawaii standards page
Idaho - Visit our Idaho standards page
Illinois - Visit our Illinois standards page
Indiana - Visit our Indiana standards page
Iowa - Visit our Iowa standards page
Kentucky - Visit our Kentucky standards page
Louisiana - Visit our Louisiana standards page
Massachusetts - Visit our Massachusetts standards page
Mississippi - Visit our Mississippi standards page
Missouri - Visit our Missouri standards page
Maryland - Visit our Maryland standards page
Michigan - Visit our Michigan standards page
Minnesota - Visit our Minnesota standards page
Nevada - Visit our Nevada standards page
New Mexico - Visit our New Mexico standards page
New York - Visit our New York standards page
North Carolina - Visit our North Carolina standards page
Ohio - Visit our Ohio standards page
Oklahoma - Visit our Oklahoma standards page
Pennsylvania - Visit our Pennsylvania standards page
South Carolina - Visit our South Carolina standards page
Tennessee - Visit our Tennessee standards page
Texas - Visit our Texas standards page
Utah - Visit our Utah standards page
Virginia - Visit our Virginia standards page
West Virginia - Visit our West Virginia standards page
Wisconsin - Visit our Wisconsin standards page
This course requires a computer with the Windows or Mac operating systems and an Internet connection.
Students are required to install and license the free Unity IDE and Visual Studio Community Edition software packages to complete the hands-on game development activities. Complete installation instructions are included in the course.
For detailed hardware and software requirements, please see: