Available on Windows or Mac

Recommended for Grades 9 - 12

The CompuScholar Unity Game Programming course uses the Unity framework to teach video game design and C# scripting.

Topics Covered

This course covers fundamental game design and C# coding skills such as:

  • Game Engines
  • Using the Unity framework
  • C# scripting concepts
  • 2D game physics
  • Data types, variables and math
  • Logical expressions and flow control
  • Sprites and Unity game components
  • Debugging and exceptions
  • Object-Oriented Programming
  • Loops and Arrays
  • Game design strategies
  • Animation and sound effects
  • Game art
  • Artificial intelligence

Click on the Course Syllabus tab to see a complete list of topics.

Student Work

All lesson quizzes and chapter tests are auto-graded by our system. Students will complete hands-on coding projects in every chapter, and these projects are teacher or parent-graded using our simple rubrics.

Scroll through the images below to see a few examples of student work.

  • Alien Dance Squad

  • Thunder Road

  • C# Coding using MonoDevelop

  • Deep Space

  • Pinball

 

Please review our course syllabus, which contains the following information:

  • Specific chapter and lesson topics
  • Pacing guide, overall course length and exepected hours per week

 

View the Unity Game Programming Syllabus PDF File

Our Unity Game Programming course meets standards for video game design courses in a number of states. Please click on your state link below to view all alignments for your state.

If you don't see your state listed, please contact us to discuss your requirements!


Alabama - Visit our Alabama standards page

Arizona - Visit our Arizona standards page

Arkansas - Visit our Arkansas standards page

California - Visit our California standards page

Connecticut - Visit our Connecticut standards page

Florida - Visit our Florida standards page

Georgia - Visit our Georgia standards page

Hawaii - Visit our Hawaii standards page

Idaho - Visit our Idaho standards page

Illinois - Visit our Illinois standards page

Indiana - Visit our Indiana standards page

Iowa - Visit our Iowa standards page

Kentucky - Visit our Kentucky standards page

Louisiana - Visit our Louisiana standards page

Massachusetts - Visit our Massachusetts standards page

Mississippi - Visit our Mississippi standards page

Missouri - Visit our Missouri standards page

Maryland - Visit our Maryland standards page

Michigan - Visit our Michigan standards page

Minnesota - Visit our Minnesota standards page

Nevada - Visit our Nevada standards page

New Jersey - Visit our New Jersey standards page

New Mexico - Visit our New Mexico standards page

New York - Visit our New York standards page

North Carolina - Visit our North Carolina standards page

Ohio - Visit our Ohio standards page

Oklahoma - Visit our Oklahoma standards page

Pennsylvania - Visit our Pennsylvania standards page

South Carolina - Visit our South Carolina standards page

Tennessee - Visit our Tennessee standards page

Texas - Visit our Texas standards page

Utah - Visit our Utah standards page

Virginia - Visit our Virginia standards page

Washington - Visit our Washington standards page

West Virginia - Visit our West Virginia standards page

Wisconsin - Visit our Wisconsin standards page


This course requires a computer with the Windows or Mac operating systems and an Internet connection.

Students are required to install and license the free Unity IDE and Visual Studio Community Edition software packages to complete the hands-on game development activities. Complete installation instructions are included in the course.

For detailed hardware and software requirements, please see:

Minimum System Requirements (PDF)